Blaze Accelerator Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Volcanic Rocket
SR Rarity
Volcanic Rocket
SR Rarity
Volcanic Rocket
FIRE 4
Volcanic Rocket
  • ATK:

  • 1900

  • DEF:

  • 1400


When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.

R Rarity
Volcanic Scattershot
R Rarity
Volcanic Scattershot
R Rarity
Volcanic Scattershot
FIRE 2
Volcanic Scattershot
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.

SR Rarity
Volcanic Shell
SR Rarity
Volcanic Shell
SR Rarity
Volcanic Shell
FIRE 1
Volcanic Shell
  • ATK:

  • 100

  • DEF:

  • 0


Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.

UR Rarity
Volcanic Trooper
UR Rarity
Volcanic Trooper
UR Rarity
Volcanic Trooper
FIRE 3
Volcanic Trooper
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.

R Rarity
Blaze Accelerator
R Rarity
Blaze Accelerator
R Rarity
Blaze Accelerator
Spell Continuous
Blaze Accelerator

    You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.

    SR Rarity
    Volcanic Blaze Accelerator
    SR Rarity
    Volcanic Blaze Accelerator
    SR Rarity
    Volcanic Blaze Accelerator
    Spell Continuous
    Volcanic Blaze Accelerator

      Activate this card by sending 1 "Blaze Accelerator" from your hand, Deck, or face-up field to the GY. You can only control 1 "Volcanic Blaze Accelerator". Once per turn, during your Main Phase: You can Special Summon 1 "Volcanic" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy that monster.

      Extra Deck

      UR Rarity
      Salamangreat Sunlight Wolf
      UR Rarity
      Salamangreat Sunlight Wolf
      UR Rarity
      Salamangreat Sunlight Wolf
      FIRE
      Salamangreat Sunlight Wolf
      • ATK:

      • 1800

      • LINK-2

      Link Arrow:

      Top

      Bottom


      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.

      Need 23 UR

      UR Rarity
      Volcanic Doomfire2 card
      UR Rarity
      Volcanic Trooper3 card
      UR Rarity
      Linkuriboh2 card
      UR Rarity
      Salamangreat Sunlight Wolf2 card
      UR Rarity
      Topologic Trisbaena2 card
      UR Rarity
      Underworld Goddess of the Closed World2 card
      UR Rarity
      Ash Blossom & Joyous Spring3 card
      UR Rarity
      Divine Arsenal AA-ZEUS - Sky Thunder1 card
      UR Rarity
      Forbidden Droplet1 card
      UR Rarity
      Triple Tactics Talent1 card
      UR Rarity
      Infinite Impermanence2 card
      UR Rarity
      Metaverse2 card

      Main: 60 Extra: 15

      SR Rarity
      3 cardLava Golem
      SR Rarity
      3 cardLava Golem
      Lava Golem
      FIRE 8
      Lava Golem
      • ATK:

      • 3000

      • DEF:

      • 2500


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


      UR Rarity
      2 cardVolcanic Doomfire
      UR Rarity
      2 cardVolcanic Doomfire
      Volcanic Doomfire
      FIRE 8
      Volcanic Doomfire
      • ATK:

      • 3000

      • DEF:

      • 1800


      This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.


      SR Rarity
      3 cardVolcanic Rocket
      SR Rarity
      3 cardVolcanic Rocket
      Volcanic Rocket
      FIRE 4
      Volcanic Rocket
      • ATK:

      • 1900

      • DEF:

      • 1400


      When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.


      R Rarity
      3 cardVolcanic Scattershot
      R Rarity
      3 cardVolcanic Scattershot
      Volcanic Scattershot
      FIRE 2
      Volcanic Scattershot
      • ATK:

      • 500

      • DEF:

      • 0


      If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.


      SR Rarity
      3 cardVolcanic Shell
      SR Rarity
      3 cardVolcanic Shell
      Volcanic Shell
      FIRE 1
      Volcanic Shell
      • ATK:

      • 100

      • DEF:

      • 0


      Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.


      UR Rarity
      3 cardVolcanic Trooper
      UR Rarity
      3 cardVolcanic Trooper
      Volcanic Trooper
      FIRE 3
      Volcanic Trooper
      • ATK:

      • 1000

      • DEF:

      • 1000


      If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.


      UR Rarity
      3 cardAsh Blossom & Joyous Spring
      UR Rarity
      3 cardAsh Blossom & Joyous Spring
      Ash Blossom & Joyous Spring
      FIRE 3
      Ash Blossom & Joyous Spring
      • ATK:

      • 0

      • DEF:

      • 1800


      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


      R Rarity
      2 cardBlaze Accelerator
      R Rarity
      2 cardBlaze Accelerator
      Blaze Accelerator
      Spell Continuous
      Blaze Accelerator

        You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.


        R Rarity
        3 cardCauldron of the Old Man
        R Rarity
        3 cardCauldron of the Old Man
        Cauldron of the Old Man
        Spell Continuous
        Cauldron of the Old Man

          When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


          SR Rarity
          3 cardFire Ejection
          SR Rarity
          3 cardFire Ejection
          Fire Ejection
          Spell Normal
          Fire Ejection

            Send 1 Pyro monster from your Deck to the GY, then, if you sent a "Volcanic" monster to the GY, you can apply 1 of these effects. ● Inflict damage to your opponent equal to its Level x 100. ● Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only activate 1 "Fire Ejection" per turn.


            UR Rarity
            1 cardForbidden Droplet
            UR Rarity
            1 cardForbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              R Rarity
              3 cardMagic Planter
              R Rarity
              3 cardMagic Planter
              Magic Planter
              Spell Normal
              Magic Planter

                Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.


                SR Rarity
                1 cardPot of Duality
                SR Rarity
                1 cardPot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                  Tag(s):

                  UR Rarity
                  1 cardTriple Tactics Talent
                  UR Rarity
                  1 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                    SR Rarity
                    3 cardVolcanic Blaze Accelerator
                    SR Rarity
                    3 cardVolcanic Blaze Accelerator
                    Volcanic Blaze Accelerator
                    Spell Continuous
                    Volcanic Blaze Accelerator

                      Activate this card by sending 1 "Blaze Accelerator" from your hand, Deck, or face-up field to the GY. You can only control 1 "Volcanic Blaze Accelerator". Once per turn, during your Main Phase: You can Special Summon 1 "Volcanic" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy that monster.


                      SR Rarity
                      3 cardCeasefire
                      SR Rarity
                      3 cardCeasefire
                      Ceasefire
                      Trap Normal
                      Ceasefire

                        If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


                        SR Rarity
                        1 cardDimensional Barrier
                        SR Rarity
                        1 cardDimensional Barrier
                        Dimensional Barrier
                        Trap Normal
                        Dimensional Barrier

                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                          SR Rarity
                          1 cardGozen Match
                          SR Rarity
                          1 cardGozen Match
                          Gozen Match
                          Trap Continuous
                          Gozen Match

                            Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                            UR Rarity
                            2 cardInfinite Impermanence
                            UR Rarity
                            2 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              SR Rarity
                              3 cardJust Desserts
                              SR Rarity
                              3 cardJust Desserts
                              Just Desserts
                              Trap Normal
                              Just Desserts

                                Inflict 500 damage to your opponent for each monster they control.


                                SR Rarity
                                1 cardMagic Cylinder
                                SR Rarity
                                1 cardMagic Cylinder
                                Magic Cylinder
                                Trap Normal
                                Magic Cylinder

                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                  UR Rarity
                                  2 cardMetaverse
                                  UR Rarity
                                  2 cardMetaverse
                                  Metaverse
                                  Trap Normal
                                  Metaverse

                                    Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                    Tag(s):

                                    SR Rarity
                                    2 cardOjama Trio
                                    SR Rarity
                                    2 cardOjama Trio
                                    Ojama Trio
                                    Trap Normal
                                    Ojama Trio

                                      Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                      R Rarity
                                      3 cardRing of Destruction
                                      R Rarity
                                      3 cardRing of Destruction
                                      Ring of Destruction
                                      Trap Normal
                                      Ring of Destruction

                                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                        R Rarity
                                        3 cardSecret Barrel
                                        R Rarity
                                        3 cardSecret Barrel
                                        Secret Barrel
                                        Trap Normal
                                        Secret Barrel

                                          Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                                          SR Rarity
                                          2 cardThreatening Roar
                                          SR Rarity
                                          2 cardThreatening Roar
                                          Threatening Roar
                                          Trap Normal
                                          Threatening Roar

                                            Your opponent cannot declare an attack this turn.


                                            SR Rarity
                                            2 cardKnightmare Cerberus
                                            SR Rarity
                                            2 cardKnightmare Cerberus
                                            Knightmare Cerberus
                                            EARTH
                                            Knightmare Cerberus
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Left


                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                            SR Rarity
                                            2 cardKnightmare Phoenix
                                            SR Rarity
                                            2 cardKnightmare Phoenix
                                            Knightmare Phoenix
                                            FIRE
                                            Knightmare Phoenix
                                            • ATK:

                                            • 1900

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Right


                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                            UR Rarity
                                            2 cardLinkuriboh
                                            UR Rarity
                                            2 cardLinkuriboh
                                            Linkuriboh
                                            DARK
                                            Linkuriboh
                                            • ATK:

                                            • 300

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                            UR Rarity
                                            2 cardSalamangreat Sunlight Wolf
                                            UR Rarity
                                            2 cardSalamangreat Sunlight Wolf
                                            Salamangreat Sunlight Wolf
                                            FIRE
                                            Salamangreat Sunlight Wolf
                                            • ATK:

                                            • 1800

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Bottom


                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                            UR Rarity
                                            2 cardTopologic Trisbaena
                                            UR Rarity
                                            2 cardTopologic Trisbaena
                                            Topologic Trisbaena
                                            DARK
                                            Topologic Trisbaena
                                            • ATK:

                                            • 2500

                                            • LINK-3

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom-Right


                                            2+ Effect Monsters If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.


                                            UR Rarity
                                            2 cardUnderworld Goddess of the Closed World
                                            UR Rarity
                                            2 cardUnderworld Goddess of the Closed World
                                            Underworld Goddess of the Closed World
                                            LIGHT
                                            Underworld Goddess of the Closed World
                                            • ATK:

                                            • 3000

                                            • LINK-5

                                            Link Arrow:

                                            Top

                                            Top-Right

                                            Right

                                            Bottom

                                            Bottom-Right


                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                            UR Rarity
                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                            UR Rarity
                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            LIGHT
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                            Tag(s):

                                            SR Rarity
                                            2 cardNumber 41: Bagooska the Terribly Tired Tapir
                                            SR Rarity
                                            2 cardNumber 41: Bagooska the Terribly Tired Tapir
                                            Number 41: Bagooska the Terribly Tired Tapir
                                            EARTH
                                            Number 41: Bagooska the Terribly Tired Tapir
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.



                                            BLAZE ACCELERATOR Decks in MASTER DUEL








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